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Production chains · raw material demand · surplus cargo

Transport Fever 3 production chain planner

Choose a product and quantity. Follow the required raw materials and whole production batches through each stage, including surplus and joint outputs.

Your scenario

Counts production batches, not factories or annual capacity. Ratios follow the official manual checked on 11 October 2026.

Range: 0–1,000,000.

Planned finished cargo

Clothes

12units

Raw materials to supply

Wool
16 units
Crude oil
24 units

Surplus & by-products

Clothes
2 units
Plastic
20 units
Fuel
12 units
Fertilizer
6 units

Production stages

01 · 6 batches

Oil refinery

24 Crude oil 12 Fuel + 6 Fertilizer + 24 Chemicals

02 · 4 batches

Chemical plant

24 Chemicals 8 Dyes + 20 Plastic

03 · 4 batches

Weaving mill

16 Wool 16 Fabric

04 · 4 batches

Textile factory

16 Fabric + 8 Dyes 12 Clothes

Calculation method & limits

For each industry, runs = the largest rounded-up requirement across its outputs. All downstream branches are combined before calculating a shared producer. Inputs are multiplied by that run count. Wool uses the raw cotton-farm supply route; no livestock alternative is assumed. Ratios are taken from the official industry table, not a claim that the full chain exists on your map. Books need the subarctic paper chain, tires need tropical rubber, and wool supply from cotton farms is listed for temperate/tropical maps. Check your climate, economy settings, boosts and mods against the actual industry window. No cycle time or factory-count estimate is inferred.

Official Industries and Cargo manual

Continue planning

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